AI Insights · Timothy · January 2024
Top 5 Anime Games on Android in Australia Q4 2023
An overview of the performance of the top 5 anime games on the Android platform in Australia during Q4 2023, focusing on weekly downloads, revenue, and active users.
During the fourth quarter of 2023, anime games on the Android platform in Australia showcased diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at the top 5 anime games' performance.
DRAGON BALL LEGENDS experienced significant growth in weekly revenue, starting from approximately $9.9K at the end of September and peaking at around $55.7K in the final week of December. Weekly downloads saw an uptick towards the end of the quarter, reaching 1.4K in the last week. Active users also increased steadily, rising from 9.8K at the end of September to 12.6K by the end of December.
DRAGON BALL Z DOKKAN BATTLE showed fluctuations in revenue, with a notable peak of approximately $38.4K in the week of November 20. Downloads remained relatively low but saw a slight increase to 365 by the end of December. Active users varied throughout the quarter, ending at about 3.9K in the last week.
Black Clover M, having launched in late November, quickly gained traction with weekly revenue reaching around $35.4K by the last week of December. Downloads started strong at 7K in the first week but gradually decreased to 1.1K. Active users peaked at 6.6K in early December and then declined to 4.4K by the end of the month.
The Seven Deadly Sins had a mixed performance with revenue peaking at approximately $16.1K at the end of October and then fluctuating around the $5K-$12K range towards the end of the quarter. Downloads remained low, peaking at 186 in late October. Active users saw a slight increase mid-quarter, peaking at 672 in early November, and then stabilized around 472 by the end of December.
Tower of God: New World experienced a general decline in weekly revenue, starting at $7.9K in late September and ending at approximately $3.4K in December. Downloads remained consistently low throughout the quarter, with minor peaks in late November and early December. Active users followed a downward trend, starting at 1.9K in late September and decreasing to 859 by the end of December.
For more detailed insights and trends, visit Sensor Tower.